Chris Collins

Code Games and graphics

Opengl Boingball

This project is a 3D remake of the classic Amiga boing ball demo, implemented in C++ using OpenGL. It features realistic physics simulation with gravity, velocity, rotation, and collision detection, as well as procedurally generated sound effects. The application uses modern OpenGL 3.3 core profile for cross-platform compatibility.

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Repository
geekychris/opengl_boingball
Language
C++
Last updated

openglamigacppphysics