Technic gearing
Plan gear trains with LEGO Technic-compatible gears — which pairs mesh on the stud grid (in line, on 3-4-5 diagonals, at 90° through bevels, worm and rack), the ratio, speed, torque and direction of every axle from a motor preset, an animated drawing to scale, and a solver that finds trains for a target ratio.
Added
Works with
- Gears, belts, and chains Metalworkingfor gears you design and cut yourself — involute profiles, any module, belts and chains
- LDraw viewer and brick builder LEGO and brick buildingmodel the gear train in 3-D with the LDraw parts and get its building steps and parts list
How to use it
A planner for gear trains built from LEGO Technic-compatible gears. Technic gears are module 1 mm and the holes in a beam are 8 mm apart, so a gear’s pitch radius is its tooth count ÷ 16 in studs, and two gears mesh where their axles are (z₁ + z₂) ÷ 16 studs apart. An 8 and a 24 sit 2 studs apart on one beam; a 16 and a 24 want 2.5 — a half stud in line, or exactly 1.5 across and 2 up on a 3-4-5 triangle.
How to use it
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Gear train. Load an example or build the stages: each stage is a driver and the gear it drives, and the driven gear shares its axle with the next stage’s driver. For each stage choose how it meshes (parallel axles, bevels at 90°, a worm, or a rack) and, for parallel axles, which grid position — in line, or one of the diagonals that fit. Pick a motor: the cards give the ratio, the output speed with no load, the output torque at stall and at the motor’s maximum-power point, the gear efficiency and the power. The axle table gives every axle’s speed, direction and torque.
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The drawing shows the train to scale on the stud grid, gears turning at a speed you set, with the beams that hold whole-stud spacings (solid), and dashed where the spacing needs a half-stud offset. Stages through 90° (bevels, knob wheels) are drawn unfolded into the same plane and marked ⟂; a worm is drawn side-on, as its axle lies in the plane of the wheel. ⛶ Full screen gives the drawing the whole window.
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Spacing. Pick any two gears to see every way they mesh: the in-line centre distance and whether it is a whole or half stud, the diagonal positions within the tolerance (with the error in mm), the offsets for crossing axles through bevels, and worm and rack distances. A table shows the centre distance of every pair of spur and double-bevel gears at a glance.
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Ratio finder. Type a target such as
24,1:3(three times faster) or60/8, the most stages and a tolerance, tick the gears you have, and the solver lists the trains that reach it — fewest stages first, then the closest ratio, then the cleanest spacing. Build loads one into the gear train. -
Catalogue lists the gears with part numbers, teeth and pitch radius; Explainer covers speed for torque, why worms lock (with a calculator for the friction), and backlash.
Method and assumptions
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Pitch radius = z × 1 mm ÷ 2 ÷ 8 mm = z ÷ 16 studs, for every toothed gear (spur, clutch, double bevel, turntable rings). The worm’s pitch radius is taken as ½ stud (8 mm pitch diameter), so a worm and a 24 have axles 2 studs apart, a worm and an 8 one stud.
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Fits. A spacing is "whole" or "half" when it is within the in-line tolerance (0.04 stud, about 0.3 mm) of a whole or half number of studs. Diagonals are searched on the half-stud grid with their own tolerance (0.06 stud, about 0.5 mm, by default — Technic gears run with a little slack, but more than about 0.1 stud skips under load).
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Bevels at 90° on crossing axles: each gear’s centre sits about the other’s pitch radius plus a quarter stud from the crossing, so a 12 and a 20 double bevel sit 1½ and 1 stud from it. Every double-bevel and bevel tooth count is 4 more than a multiple of 8 (12, 20, 28, 36), which is why they all land on half studs. This is an approximation to check on the bench.
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Efficiency per mesh is a rough figure for LEGO plastic gears including the axle friction: 92 % for parallel axles, 88 % for bevels at 90°, 75 % for knob wheels, 90 % for a rack. The worm is worked out from its lead angle (atan(1/8) ≈ 7.1° for module 1 on an 8 mm worm) and a friction coefficient μ (0.25 by default): η = tan λ ÷ tan(λ + φ) ≈ 32 %, and the worm self-locks when the friction angle φ = atan μ exceeds λ, that is for μ above about 0.125.
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Motors are approximate figures at 9 V — no-load speed, stall torque and a rough peak efficiency — rounded from published bench tests (Philippe Hurbain’s LEGO motor comparison at philohome.com). Real motors vary from one to the next and with the battery; treat the outputs as estimates. The maximum-power point is taken at half the no-load speed and half the stall torque.
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Direction: each parallel mesh reverses the rotation; a 90° stage turns the axis (the sense then depends on which side the gears sit); a worm’s wheel turns one way or the other depending on which side of the worm it is.
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Ratio finder: one stage option per distinct ratio among the ticked gears (worms can only drive), combined up to the stage limit with pruning; trains are ordered with the speed-reducing stages towards the output, where the torque is.
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Part numbers are from the usual parts catalogues; the ones marked * in the catalogue (the differentials and the 28-tooth single bevel) are not confirmed — check them on BrickLink or Rebrickable before ordering.
| LEGO® and Technic are trademarks of the LEGO Group, which does not sponsor, authorise or endorse this site. This tool describes LEGO Technic-compatible parts and uses no LEGO logos. |
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